Episode 70: Tengen
AFPH dive into the Atari shell company Tengen, whose surprising role in video game history precedes it’s nefarious origins.
AFPH dive into the Atari shell company Tengen, whose surprising role in video game history precedes it’s nefarious origins.
Join the Power Hour for a look inside the origin of one of the most influential genres in video game history, Dungeon Crawlers!
On Today’s episode, we examine a small chunk of EA’s pre-sports big business shift of the mid 90s.
We have come to the end of our Retro City Festival coverage/content. Time for us to put our stuff in a hanky at the end of a stick and hit the road.
In 1993 Joe Lieberman was on a crusade to prosecute the video game industry. Night Trap was at the top of his target list.
On this extra special bonus edition of the AFPH, we lightly dabble in self-induced public shaming in an attempt to pull back the curtain a bit. Special appearance enthusiast Thor Becker joins once again as we discuss how we spent our Friday nights in high school establishing the “Sega-Nights” (not to be confused with Sega’s Nights).
Before Mortal Kombat. Before Night Trap (but after Splatterhouse), Razorsoft was trail blazing the exploitation of kick-butt violence long before decapitations became standard fair in video games.
In this smooth episode we smoothly discuss the Road Rash series in terms of its smoothness.
Many developers were making fighters in the 90’s, most have been completely forgotten. However one developer sticks out in the crowd of the discarded, Strata.
With the completion of our Sonic & Knuckles play through, Brian and Ray sit down and discuss the game itself, the controversy around how it was made and it’s place in gaming history.
In a very special episode of Autofire Power Hour, Brian and Ray discuss the infamous Sega add-on, the 32X.
Virgin Interactive Entertainment is responsible for some of the most memorable 16-bit era video games. They also created the RTS genre and were sprite creation innovators.
AFPH fight their way through Eternal Champions, including the history of the development team that came to be known as Sega Interactive.
THE TRIUMPHANT RETURN!
Ok not that triumphant, but a return nonetheless!
AFPH reviews the early years of one of their favorite developers, Treasure!